the ethics of globalization > Part 1: The Wild Facts

 

Part 1: The Wild Facts:

Scripture: Geneses 1: 1-31 : 2: 3. (Click here to read)

Globalization: "What we usually called "the western project" attempts to universalize all institutions; that is, to impose the same set of behaviors, attitudes, arrangements, norms and rules. The best model is still the Catholic church ("catholic" mean universal). Its paradigm has shaped and molded most modern institutions" (Esteva 31).

Keywords: Globalization, Affluenza, Global Warming, Environmental Degradation, Consumerism.

Browse through and listen, read and watch what you want.
The goal of this page is to point to a few of
issues involved with Globalization.

 


Music:

 

 


Reading:

  • Schor, Juliet. "What's Wrong with Consumer Society? Competitive Spending and the "New Consumerism". Consuming Desires: Consumption, Culture, and the Pursuit of Happiness. Ed. Roger Rosenblatt. p37-50. Download in Adobe Acrobat
    • This is a helpful article that lays out some of the main these which arise when talking about consumerism. This article concludes that consumerism is: 1. self-defeating; 2. competitive; 3. leaves us feeling dissatisfied.

 

  • "The Market as God" by Harvey Cox Download in Adobe Acrobat
    • Helpful to conceptualize the way in which our society is intermeshed with our economic policy.

     

  • Daly, Herman E. and John Cobb Jr. "Introduction." For the Common Good: redirecting the economy toward community, the environment, and a sustainable future. (Read pp1-18). Download in Adobe Acrobat
    • Daly and Cobb lay out their general proposal for the book. By starting with the Wild Facts: 1) hole in the ozone; 2) green house effect; 3) biodiversity is declining. All points are summarized by saying that "human activity relative to the biosphere has grown too large" (p2). They follow with economic theory.

 


Videos:

  • "The Cost of Cool: Youth, Consumption & the Enviroment" (27min)
    • Link: www.freespeech.org
    • The Cost of Cool shows teenagers grappling with what it takes to be "cool" and the environmental price we pay to have the latest, "coolest" stuff. From the earliest age, children in the U.S. are bombarded with a constant stream of messages from all media that encourages them to consume every kind of resource and product. By the time they are teenagers, they are programmed for consumption by the media and influenced by their peers. But the environmental cost of the resulting consumption has a profound impact on the entire planet. This video provides insight into ways we can enjoy a sustainable, high quality life while being less focused on personal possessions and consumption Source Link

 

  • The Merchants of Cool (PBS Special)
    • This is a helpful video particularly when think about American Teen Culture and how the media is effecting our teens is the PBS Front-line special l. They are the merchants of cool: creators and sellers of popular culture who have made teenagers the hottest consumer demographic in America. But are they simply reflecting teen desires or have they begun to manufacture those desires in a bid to secure this lucrative market? And have they gone too far in their attempts to reach the hearts--and wallets--of America's youth?
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  • Commanding Heights: the Battle for the Worlds Economy
    (PBS In Depth Special ~ 6hr in 3 DVD)
    • the purpose of this site is to promote better understanding of globalization, world trade and economic developement, including the forces, values, events, and ideas that have shaped the present global economic system. www.pbs.org/wgbh/commandingheights/

 

  • Affluenza (PBS ~ 1hr television special)
    • Af-flu-en-za n. 1. The bloated, sluggish and unfulfilled feeling that results from efforts to keep up with the Joneses. 2. An epidemic of stress, overwork, waste and indebtedness caused by dogged pursuit of the American Dream. 3. An unsustainable addiction to economic growth. 4. A television program that could change your life. www.pbs.org/kcts/affluenza

 

 

December 7, 2001 ~ Last Updated:  July 15, 2006
Created by Fisher Creative Concepts